Pick-a-Ball Experimental Probability

"Pick-a-Ball Probability Challenge" is a hands-on, interactive worksheet designed to help students explore the fundamentals of theoretical and experimental probability. Students begin by analyzing a jar filled with colored balls—each color appearing a different number of times. They calculate the theoretical probability of drawing each color, expressing their results as fractions, decimals, and percentages.


Next, students simulate 20 random draws from the jar, recording the experimental outcomes in real time. By comparing these results to their theoretical expectations, students gain a deeper understanding of probability, randomness, and fairness in games and real-life scenarios.


This activity helps students:


  • Develop number sense and data recording skills
  • Understand variability between theory and practice
  • Analyze experimental probability vs. expected probability
  • Engage in mathematical reasoning and prediction


Perfect for 7th grade classrooms, this worksheet aligns with Common Core standards and builds statistical thinking through a visual and gamified approach. All calculations and responses are auto-graded and immediately validated, making it easy for teachers to track student progress.

Learning Objective

By completing this activity, students will:

  1. Understand theoretical probability by calculating probabilities as fractions, decimals, and percentages based on a known set of outcomes.
  2. Conduct an experimental simulation by drawing balls from a virtual jar and recording actual outcomes.
  3. Compare theoretical and experimental probabilities to explore the concept of variability and fairness in probability games.


Randomization Available

If randomization is enabled, every student will experience a different sequence of ball draws in the simulation. This means each student's experimental probability results will be unique, leading to individual analysis and reducing answer sharing across the classroom.

đź’ˇ Tip: When assigning this activity to your classroom, you can optionally enable randomization to give each student a unique version of the problems. When you re-assign the same worksheet, each student will get a new set of questions, helping them master the content through repeated practice.

Pick-a-Ball Experimental Probability
Grade Level
7
Type
Skill Mastery
Duration
20 minutes
Auto-Graded
Yes
Randomized
Yes
Topics
Random Samples, Probability Models, Theoretical and Experimental Probability
Tags
Practice WorksheetSimulationBell Ringer